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Virtual Weapons Simulator for 23d Security Forces Squadron Training

Department of Defense (DoD) > Air Combat Command > 23d Security Forces Squadron
est. $37K – $350K

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Quick Brief

The Department of Defense, Air Combat Command, is procuring a Virtual Weapons Simulator for the 23d Security Forces Squadron at Moody Air Force Base. The simulator will support realistic weapons training, enhance marksmanship proficiency, and reduce resource consumption.

Generated 57d ago

Scope & Requirements

The Virtual Weapons Simulator will provide a mixed-reality combat simulation environment with AI-enabled after-action review tools, haptic feedback suits, and support for various weapons and training scenarios.

Deliverables

  • Mixed-reality combat simulation environment
  • AI-enabled after-action review tools
  • Haptic feedback suits
  • Recoil-enabled weapon simulators
  • KWA LM4 weapons and magazines
  • Wi-Fi-enabled command terminal laptop
  • Full warranty coverage

Contract Details

Estimated Value
est. $37K – $350K
Similar contracts award $1K$30K (median $7K, 11,657 awards)Above typical range
NAICS Codes
Place of Performance
Moody, GA, USA

Qualifications & Eligibility

Set-Aside Category
Small Business

Agency & Contact

Contracting Organization

Agency
DEPT OF DEFENSE
Sub-Agency
Air Combat Command
Office
23d Security Forces Squadron

Point of Contact

John A. Smith
Contracting Officer
(202) 555-0100

Key Dates

Published4mo ago
Feb 17, 2026
Last Updated4mo ago
Feb 17, 2026
Became Special Notice4mo ago
Feb 17, 2026
Tracked
Solicitation Period Extended3mo ago
Feb 20, 2026
Response Due3mo ago
Mar 13, 2026

Description

The purpose of this solicitation is to procure a Virtual Weapons Simulator for the 23d Security Forces Squadron (23 SFS) at Moody Air Force Base. This capability is essential to meeting the training

requirements outlined in DAFI 36‑2646 and to ensuring Defenders are fully prepared to execute their mission across the full spectrum of installation defense operations. The requirement for a virtual weapons simulator is established in DAFI 36‑2646 as a foundational training capability for Security Forces. This system enables realistic and interactive weapons instruction designed to enhance marksmanship proficiency, support Congressionally mandated Shoot/No‑Shoot training, and provide a safe, resource‑efficient alternative to exclusive reliance on live‑fire ranges. By reducing the consumption of ammunition and minimizing range maintenance demands, the simulator contributes directly to Air Force resource stewardship. DAFI 36‑2646, Section 3.13.4.2 – Weapons Simulator A weapons simulator is defined as a training device that supports the development and sustainment of mission‑essential skills to a prescribed standard of competency for specific operational tasks and duty positions. Security Forces units are required to employ weapons training simulators capable of generating realistic use‑of‑force engagement scenarios, enabling Defenders to train against threats across the full spectrum of installation defense operations. These systems must support tactical weapons employment for all weapons assigned to the unit’s mission and provide an effective tool for Airmen conducting marksmanship training. The simulator also serves as a valuable refresher capability, reinforcing muscle memory for personnel who fire less frequently. Space

requirements vary based on the system configuration and the weapons supported. Additional technical specifications are outlined in Attachment 3 of the instruction. To meet these

requirements, the virtual weapons simulator must integrate both hardware and software components, including a mixed‑reality combat simulation environment, AI‑enabled after‑action review tools, and intelligent adversary behavior modeling. The system must incorporate head‑mounted displays, weapon sensors, recoil‑enabled weapon simulators, KWA LM4 weapons and magazines, a Wi‑Fi‑enabled command terminal laptop, and full warranty coverage. The platform must support simultaneous training for a four‑person fire team while also allowing for individual training sessions. Haptic feedback suits are an essential requirement, addressing a current capability gap in which trainees receive no physical indication of being hit during simulated engagements. These suits provide immediate tactile feedback when a trainee is struck by simulated enemy fire, reinforcing realistic decision‑making and enhancing overall training effectiveness. For any

questions regarding this solicitation: and CC [email protected] Amandment 1: Extended the solicitation period to 20 FEB, 2026. This allows for vendors to have time to consider the answers to the

questions that are posted and adjust potential bids accordingly. 2nd Lt. Jacob Turner Alternative

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